The surge resources. The Surge guide: walkthrough of the first bosses and general tips. Data sum error

The game came out not so long ago, so there is not a lot of information yet, but I think many who play or will play will find it useful to read.


Weapon Types

There are five types of weapons in the game:

  • One-handed the easiest weapon to use. Has average values ​​for “damage”, “attack speed”, “strike power” and “energy gain”. In general, there is a kind of balance, but on the other hand, the weapon does not particularly stand out.
  • Pole (Staff) slightly worse in characteristics than one-handed, but it has a higher range and attack radius, which is very useful. If you have any problems killing enemies, then try the pole. The tactics are very simple: hit from afar, jump back, repeat. You can easily kill even the most terrible enemies with a pole.
  • the most versatile weapon in the game. It has a good “attack speed”, high “damage”, “energy gain” and “strike power”, thanks to which it is good at interrupting the enemy’s actions. Has the best shot in the tackle.
  • Twin-rigged has the highest “attack speed”, but low “damage”, “energy gain” and “strike power”. Although the "strike power" is low, some attacks, like the backflip with the release of a stream of fire or the "spinner", have a high chance of interrupting the enemy's actions, so it's not that bad.
  • Heavy-duty has the lowest “attack speed”, but the highest “damage” and “impact power”. It’s good at interrupting the enemy’s actions or even knocking him down, but the main problem is that while you’re swinging, they can hit and interrupt the attack, so armor with high “resilience” is recommended. It is also better to try to use counterattacks after dodging by crouching/jumping because... you will have the right time to strike, or hit with a counterattack after the block. Heavy weapons are best suited for back attacks because... there is a chance to kill the enemy with one hit. The tackle attack is quite slow, but if you shoot down the enemy with an attack drone in advance, then it might work!


Attack

  • There are two types of attacks in the game: horizontal attack and vertical attack, and these attacks can be combined, allowing for different combo options. Combination attacks are, in most cases, better than just attacking with only horizontal/vertical attacks. For some weapons, combo attacks can also grant access to special attacks. For example, for weapons " Firebug Throttle v2.0", when performing a backflip, the weapon will still release a stream of fire forward, which has a high probability of knocking the enemy down and throwing him away, and when performing a "spinner", it will also release fire from both hands, thereby creating a circle of fire around the character. And let's say, " MG Judge v.2.0 (MG Judge v2.0)» If you have energy, using an empowered vertical attack will release an electrical charge.
  • By holding down the horizontal/vertical attack button you can perform an enhanced attack.
  • If you press the attack button while running, your character will make a tackle followed by an attack. The attack animation depends on the type of weapon.
  • If you press the jump and attack button while running, the character will perform a jumping attack. The attack animation depends on the type of weapon.
  • Attacking unprotected body parts, indicated in blue, deals more damage and has a higher chance of interrupting the enemy's actions than attacking protected body parts, indicated in yellow.
  • A simple attack on an enemy (without selecting body parts) deals average damage, which can sometimes be even greater than hitting a specific body part.
  • Attack animations may change depending on the body part you are attacking.

Block

  • Block completely absorbs damage, but not all attacks can be blocked. When blocking, there is a chance that the enemy's attack will be interrupted and he will be temporarily stunned. The chance of this depends on the “Impact” of your weapon and bonuses from gloves on this parameter.
  • If you press the attack button after a successful block, your character will launch a powerful counterattack that has a high chance of stunning the enemy and knocking him down.

Evasion

  • In addition to standard dodging, holding the block button and pressing the right stick up (Q + mouse wheel up) / right stick down (Q + mouse wheel down) can allow your character to crouch or jump, respectively, allowing you to dodge an enemy attack. Extremely useful against enemies who like to swing wide or hit the legs, as well as enemies who do twirls or lunges.
  • But that is not all! If you immediately press the horizontal attack button after successfully dodging, your character will perform a counterattack (a jumping knee strike or a downward strike), which will not only interrupt the enemy's attack, but can also stun him, allowing you to easily attack him. It is clear that it is impossible to evade vertical attacks in this way.

Stamina consumption

  • Each attack consumes stamina, which is displayed by a yellow bar in the upper left corner of the screen. If you look closely at this scale during an attack, you will notice that after the endurance for the attack is subtracted from the scale, a thin strip remains in this place, which begins to quickly decrease. For a slow weapon, if you press the attack button just when the bar is about to go down, the next attack will cost half of your stamina, but for a fast weapon, you need to press the attack button before the small bar starts to go down. If successful, the scale will flash orange. So try not to spam the attack button and save your stamina.

Attack in the back

  • If you stand exactly behind the enemy (the frame turns orange) and press the attack button, you can knock the enemy down. The next attack will cause triple damage. At the same time, if you killed an enemy with this attack while targeting any part of the body, then this part of the body will be counted as cut off, which will allow you to easily obtain the drawing/resources. High damage weapons benefit the most from attacking from behind.

Charging the drone

  • If you have enough energy to carry out a drone attack and there is no target to attack, pressing the drone's attack button will allow you to charge it up for a future attack. At the same time, if you have several modules for the drone, then you can charge them all, which is very convenient.
  • Master dodging through a crouch/jump with a further counterattack. This will significantly reduce the battle time and increase the likelihood of a successful outcome.
  • Don't forget about blocking with a counterattack. This is especially true for high-damage weapons.
  • Learn different combos for your weapons and memorize enemy attack combinations.
  • Implant " "paired with an implant" Electric generator (Voltaic Dynamo)» can significantly save you on first aid kits. True, you will have to sacrifice the cutting off of a limb.
  • When using weapons with high damage, a problem may arise that the damage is too great and the enemy dies in a couple of hits and there is no way to cut off a limb. For such cases, it makes sense to switch to a weapon with lower damage.
  • The game has "robot dog" enemies. If you cut off their tail (you just need to select it through the target and hit it until it falls off), you will get an implant " Additional core", which increases the charge of the energy unit, which can be extremely useful.
  • It is better to wear armor as a set because the set gives good bonuses. What bonuses each set gives you can find out by reading the article “ " Assembling parts from different sets of armor also has a right to exist, but here everything depends on your playing style.
  • A tackle is a great way to start a fight, and some bosses can simply be killed in a tackle. It is best to use weapons like " Single-rigged».
  • Later armor doesn't mean it's better. Armor in the game is a certain variation of types: light armor, medium armor, heavy armor and something in between. In fact, you can complete the game without any problems in the first armor " LYNX (LYNX)", so choose the armor that you like and suits your play style.
  • Use a drone. Yes, he is not particularly strong, but very useful. For example, you can use ranged attacks to lure out enemies, and a strike drone can knock down enemies during your attacks, allowing you to interrupt an enemy counterattack and give you time to deal additional damage.
  • Not only resources for crafting/upgrading hands drop from the right hand, but also resources for upgrading weapons. So, if you don’t know what to chop, chop with your right hand!
  • Before you run somewhere, look around the corner! Maybe someone is standing there. It is also worth listening to the sounds because... some enemies emit them, which allows you to know about them before you see them.

1. Cheater implant “Implanted Electrodes”

This implant allows you to restore energy without any attacks and has a cooldown of only 15 seconds, which opens up wide possibilities. It can be found in the location " Biolaboratory "Solution""if you jump onto the platform, which is located to the right of the stairs not far from the Operations Center ( video→):

  • Infinite first aid kit

The game has an implant " Medi-Voltaic Injection", which restores HP using energy. So, paired with an implant “ "You can get an endless first aid kit. You just restore your energy, and then use it to gain HP, wait for the implant to roll back, and repeat. Simple and effective!

  • Endless pew-pew

As you may know, the drone uses energy for its attacks and thanks to the implant " Implanted Electrodes“You can very actively shoot enemies from afar. With a second-level implant paired with a helmet that reduces energy consumption for drone attacks, the energy is enough for two shots, and paired with implants “ Exosuit capacitor (Rig capacitor)" And " Sustaining Array“You can get more shots, and if you also charge the drone in advance... This tactic is extremely effective for shooting enemies from behind cover or shooting enemy drones, which becomes extremely important towards the end of the game.

2. Secret location

After you defeat the Black Cerberus boss and upgrade your exosuit in order to gain access to the locked doors, go to the boss fight and open the previously locked door, run a couple of meters forward and immediately turn right and jump between the four boxes down. A good reward awaits you there!

  • What determines the ending of the game?

The ending depends on whether you download the virus that Dr. Chavez gave you or not.

  • What does New Game+ give?

Every time you start a “new game+” you retain your power block level, as well as all your equipment, implants, blueprints, drone modules, but you lose key items. Enemies hit harder and have more HP. You also get the opportunity to upgrade your equipment by another +five levels; enemies, accordingly, will drop higher-level resources for the upgrade. Some enemies in locations have been replaced with special ones. Some enemies will wear armor pieces from different sets. New Game+ can last forever, but upgrading equipment above Mk. XX is not possible i.e. after “New Game+++” real hardcore awaits you.

  • What is the best weapon in the game?

I don’t know about the best, but the most universal and quickly accessible is “ Emperor P.A.X v.2.0 (P.A.X Imperator v2.0)", which you get for defeating the first boss in a special way. It has good “damage”, high “impact power” and a convenient tackle shot. Also among the good ones I can mention “ Firebug Throttle v2.0", which is given for defeating the second boss in a special way and " Spitfire Rod v2.0", which is given for defeating the third boss in a special way.

  • Where to get " Medaxinol (Modaxinol)» for Davey?

Located in the “Solution Biolab” location, in the greenhouse, the door to the room can be opened after you receive the power unit “ Botex» for your drone.

  • How to get a pole " Carmina (Codename: Carmina)» in the exhibition hall at the location « Research department", right next to the Operations Center?

After defeating the “Black Cerberus” boss and gaining access to the locked doors, in the “Research Department” location, open any of the previously locked doors and look for a moving nanostructure, next to it there will be an overload cable (requires level 30 power unit), after overloading, the stand with the pole will unlock and you can take it.

  • Where is Maddy in location " Nucleus»?

The first time you can find her is by running from the Operations Center, first lifting it to the second floor, down the stairs to the second floor and turning left, go through the ventilation and behind the container you will see Meddie. You will need to talk to her and she will run away. The second time you can find it under the Operations Center, having previously raised it to the third floor (just jump under it). As you approach her, you will hear her laugh. Then run to the right a little and jump down on the left, walk through the ventilation and take the elevator up. When you find her, go up to her and, after talking, take the necklace. Then give it to Alec and honestly say that Meddie died.

  • How to get an armor set " IRONMAUS»?

To do this, you will first have to defeat five smelting machines (which look like a huge yellow tractor) and collect the “shiny coin” that drops from them. You can find the first smelting machine in the starting location, not far from the battle with the first boss, next to the toxic puddles. The second and third can be found in the location "Production Center B" in the smelter. The fourth is located in the “Solution Biolab” location, to the right of the greenhouse in the toxic waste. The fifth is located in the “Production Center B” location right before the entrance to the “Air Tower” zone. Once you have collected all five coins, go to the “Production Center B” location to the entrance to the “Research Department” location and almost before reaching the door you can see a machine gun “ IRONMAUS", go up to it and drop five coins, after which the wall will open and you can pick up the armor set.

  • Where Sally?

Sally can be found in the CREO Administration Hall location in the Server Room zone. If you run to the end of the room and look at the big letters, you will immediately understand everything.

  • Where to get weapons " Parsifal v.2.0 (Codename: Parsifal v2.0)?

Just cut off the right hand of the red terminator in the Research Department location, you won't miss him.

  • Where and how to get "Sunglasses"?

You don't need to talk and complete Jo's quest (the one who sits in the pipe and asks for spare parts) and as soon as you get to the location "Research Department"(after falling through the ventilation), run straight a little, open the door with the drone and take the glasses in the room on the left.

  • Where and how to get weapons " »?

After you remove the isolation by reloading the block in the location " CREO Administration Hall" in the zone " Server room", return to location " Research Department" to Dr. Jean Berett, attack him and cut off his right hand and get " Valkyrie (Codename: Valkyrie)».

  • How to complete Irina Beckett's quest and get the pole " Peacemaker ( Peacekeeper?

The first time you can meet her on the stairs in the location " Production center B", to the left of the pipe bridge, where she will ask you for a good pole, for example " Biomaster SERU HSS", which can be found in the location " Biolaboratory "Solution""in the zone" Climatic zone "Tropics"", or you can try to kill one of the guards standing near Otsertsentr and knock out the pole from him " Negotiator (MG Negotiator)" The second time you can meet her in the location " Production center B"in the zone" air tower", where you will just have to talk to her. The third time you can meet her in the location " Production center B"near the Operations Center, where she will ask you to help her assemble a full set of armor" MG Gorgon (MG Gorgona)» and you will need to craft her the missing pieces of armor. The last time you can meet her is in the location " CREO Administration Hall"If you talk to her she will attack you. Cut off her right hand and get a pole" Peacekeeper."

After watching the introductory video, in which the main character studies the corporation's advertising products Creo, you find yourself on a train. During the trip Warren, which is the name of the main character, continue to brainwash him with various videos. Later an announcement is heard: “Russo station. Exit on the right." Finally, get out onto the platform. Roll left along the platform to the zone registration. You have to make the most important choice in the game - which exoskeleton to choose? On the left is a room with the Lynx kit ( Lynx), this is a faster and more agile model. On the right side of the player is a Rhino set ( Rhino), strong but slow. Choose what you like and go for the operation.

During installation of the exoskeleton into the equipment, a failure will occur. By an absurd accident the whole operation will take place without anesthesia, and soon the hero will pass out. He will wake up not in the operating room, but in the local landfill. Fighting off drone, the hero will jump to his feet, grab a piece of iron lying nearby and control will pass to the player.



Restart Exo OS at the medical station

Attack the tin, open it inventory(I) and insert implant, which will give a nasty signal when approaching objects and secrets. After that, run forward, destroy the drones you come across, collect the objects that the implant alerts you about, until you get to the medical stations.

Having occupied the medical station, you are disappointed to discover that the exoskeleton is faulty. Power unit damaged, you need to look for new equipment. By the way, it’s not very noticeable yet, but the medical station is an analogue of the fire from Dark Souls. Here you can restore the hero’s health, replenish the fuse of medical injections, install some types of implants, and also invest scrap collected from enemies into pumping up the exoskeleton. But all this later, for now we need to deal with power unit.



Replace the faulty power unit

When an unknown person contacts you, you will use holograms. Talk to her and go outside. Outside, immediately go right and break through the crates. At the far end of the passage will lie implant. Take it and go down the stairs. Walking to the left, you will meet the first representative of the humanoid enemies. Undoubtedly, this creature was once a person like Warren, but apparently something happened. And now the pile of flesh and steel is very hostile to the main character.

This fight will be a target acquisition training session. Following the game's prompts, take aim hit the enemy in the head and make him happy with several blows to this unprotected place. After he is defeated, move on to the next one. The third enemy will be hiding in a rocket fragment, and the fourth is standing near the doors leading inside the large building, and persistently knocks on them with his head. Start with him, since this enemy will drop a serviceable power unit. Now finish off the enemy in the rocket and return to the medical unit together with a working unit stations.



Replacing the faulty power unit with a new one, Warren will finally have the opportunity to improve his exoskeleton, and will also be able to use the workbench. First, upgrade your suit with all the scrap metal you have, then start installing implants that require presence in a medical chair. After that, go to the workbench and use the issuance coupon equipment. Having received your things, immediately equip them on the exoskeleton and go outside.

It's time for pharma. Explore the surrounding area and use the implant to look for hidden things and secrets. While you're running around looking for swag, don't forget to deal with enemies to get scrap. Since your suit is now fully functional, you have a new option in battle - finishing off. When the enemy has few lives left, the letter “E” will appear; if you hold it (not press it and immediately release it, just hold it), Warren will perform a spectacular and deadly move. The part of the body that was targeted by attacks is more likely to separate from the rest of the body, and equipment can be obtained from it. So, for example, if you aim and hit only your right hand, after the fight you will most likely receive the enemy's weapon. But you shouldn’t forget about the rest of the body either. Everything here is extremely logical, if you hit the enemy in the legs, you will receive materials to improve equipment for the legs, if you hit the arms, then for the arms, respectively, and so on. But you need to hit only the armored part of the body.



Since you were given equipment for only one arm and one leg, you need to get scraps and parts for the remaining limbs. Leave the medical center and start exploring the area. After going down the stairs, go right, break a couple of robots and search the area. Stumbling upon elevator, go upstairs and search the small area, your reward will be a small pile scrap. This is the local equivalent of “prisoned souls”. The scrap pile is placed in inventory and can be used to obtain additional scrap. There is nothing else here, so go down and continue farming parts to create equipment and scrap.

Move towards the doors where you found power unit, and open them by overloading the section of the chain on the left. Once outside the gate, take out the two enemies on the left, then go right. There are two more opponents and one of them is a fully armored red cyborg. He hides behind a curtain, and he is interesting primarily for his weapon. So take aim at your right hand, reduce the cyborg’s health and finish him off. The chainsword is more likely to be yours.



Behind the enemy you got it from saw, go through the doors and turn right, you can open a short path to the base. Next, go right. Clear another room of enemies, search it, collect everything that might be useful, overload another section of the chain and go outside. There will be more to your right door, unlocking which will give you another shortcut to your base. If you wish, you can walk to it, improve and supplement your equipment, upgrade the suit’s power unit and install new implants.

Returning back to the second “cut”, deal with the renewed drones and go forward. Go forward through the ruins of the pipe straight into the bushes. Behind them you will meet a drone and smelting car. Kill the drone first, then get to work on the smelter. The fight with her is quite simple, the main thing is to get close to her as quickly as possible, after which you need to run in a circle, avoiding bucket, and strike until the equipment becomes unusable. The reward for this victory will be a shiny coin ( shining coin), collecting five of these will give you the craziest armor set in the game.



Having dealt with the smelting by car, go back through the bushes and go right. Squeezing through into the crack between the rubble and the wall, you will meet a cyborg and two drones with a long-range attack. Deal with them and rise up On the stairs. There is another enemy at the top, after he is neutralized, break through the boxes that are to the left of the stairs. You will find a passage into the workshop, directly onto the container on which the implant lies " Wellness person" After this you will have to jump down and run again to the stairs.

Once back upstairs, go right and go down the other stairs. Deal with the two drones and search the area. Now go left into the passage and you will find yourself at the station rocket assembly. To your right will be elevator, at the top you can find a transport that is not yet working and listen to the audio recording. Next, go downstairs and go to the closed door. Opening it, Warren will be on power plants. Near the entrance you will be met by two enemies. Having dealt with them, note that in the door on the right, someone is persistently hammering away. To the left of the door there is a passage blocked by a box. Break it and go under the platform, there a small pile of scrap is waiting for you.



Having finished all the work at the top of the power plant, go down, but not for long. Just go down the steps, take the resources that lie underneath them, and go up. The enemy knocking on the door has dealt with it and opened the passage for you. Following it, you can open another shortcut to the base. Deal with the former worker and carefully search the room, including looking behind the wooden boxes. Having collected everything that may be useful, go up by elevator up.

After running further along the upper level, you will meet two enemies, and one of them will be armed doubles weapons. Kill him with a finishing move with your right hand, and the weapon will be yours. After this enemy, go a little further and you will come out to an inactive elevator. Turn it on and ride it down straight to the operations center. Level up and return to power plants.



It's time to explore it lower levels. But it is recommended to do this only if you have already obtained body armor, since this is where the lights are located. Without them, it is quite difficult to navigate below. After going down and dealing with the enemies, go right and go through the door into the next room. Go down, but be careful, as there is a guard there cyborg with double blades. Having dealt with him, take the implant and call overload in the chain. You turn on the power to the site and the lights on the lower levels of the power plant will turn on. Basically, now you can go upstairs, to the boss, but it’s better to explore the location further more carefully.

Climb up and run straight into the passage. Run to the elevator and go down, now move along the corridor, making your way through enemies. Soon you will come across a door where someone is knocking and calling for help. Do not delude yourself, there is an enemy behind the door, and as soon as you open it, he will attack you. But nevertheless, it’s worth opening it, since the enemy is armed with a heavy two-handed club “ Titan ENDAS RS3" But you will only have one chance to get it, since you will not meet this enemy again.



After passing along the corridor further, turn left. The next level will be flooded chemicals and is inhabited by drones, so if you have absolutely no healing injections left, then it is better to pass by for now. If the treatment is in order, then at the end of the corridor you can find another good sample weapons. After taking it, go back and run to the right. After dealing with a couple more enemies along the way, you will finally make it to the surface right on main assembly line.

At this stage you need to prepare very carefully to battle with the first boss. First, upgrade your equipment at the workbench. The two-handed Titan has proven itself to be a very good weapon on the boss, so upgrade that too. Now sit down in the medical station and implant the “Copper-Electrochemical Injection” implant into yourself. Paired with Titan, it will give you almost unlimited healing. But also take a few additional modules that restore health, just in case. After finishing your preparations, go to the boss.



The easiest way to do this is this: after going down the steps of the operations center, run to the right through the “shortcut”. After running through the debris, turn left to the stairs. Go up it, and then go down the next one. Go beyond the broken wall, and on the left you will see an energy field blocking the passage. Behind the fog the first boss is waiting for you - P.A.X.

The battle with him will not be too difficult if you take your time and do everything according to the rules. Try to stay behind him, and he will only be able to attack you with a stomp, which is very easy to dodge. Hit his legs from behind until his gauge is charged. After which, P.A.X. will jump back and fire a volley rockets, which will most likely kill you. To prevent this from happening, immediately run to him and run under the boss’s feet. He will take the missiles on himself and fall. Immediately start hitting him in the back, reducing his health bar. After he gets to his feet, repeat the above sequence several times and the boss will fall.

Keywords: The Surge, Exoskeleton, Creo, Lynx, Rhino, implants, medical station, power unit, crowbar, part 1, welcome to Creo, shining coin, power station, P.A.X.

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The Surge | 2017-05-19

The Surge turned out to be a very exciting, interesting, but at the same time challenging game. Players can expect challenging levels, many secrets, long battles with powerful bosses and much more. To help you get started with The Surge, we'll cover some important tips in this guide.

Play slowly

The Surge is one of those games in which studying the surrounding objects and the world as a whole plays a very important role. The fact is that in the absence of proper leveling and normal equipment, battles with bosses will cause a number of difficulties.

Game locations contain a large amount of resources for crafting. Therefore, you should not rush and ignore different objects and locations. For example, you can get hidden loot from broken boxes, and you can use jumping to get to hidden places.

The biggest threat in The Surge is, of course, the enemies. To make fighting them easier, use the tools from your inventory. For example, using an implant you can display the enemy’s health bar. Opponents have weak points (highlighted in blue) and protected points (highlighted in orange).

Armor and weapons

In The Surge, to obtain armor and weapons, you must destroy opponents. There are no other ways to get weapons and blueprints for crafting.

If you notice your opponent has a new type of weapon, then try to attack exactly the hand in which he is holding it. To get the desired part, you need to sell the enemy and finish him off with the E button. Do not look for easy ways, and do not try to kill enemies in unprotected parts of the body. This way you won't get any benefit.

To avoid losing the collected parts, you can carry them. To do this, hold down the T button when you are near a workbench or medical station.

Upgrading equipment

In addition to spare parts, the game also contains other consumable resources that are necessary for crafting. If you unlock a weapon immediately after picking it up, then the equipment is only made at the workbench. You will often run out of supplies, so use them wisely. For example, to improve equipment.

Another important detail: level 1 resources will also be useful at the late stage of the game. They are needed to unlock the necessary blueprints.

Pick up dropped spare parts

After the death of your hero, you need to get to this place as soon as possible and pick up the dropped spare parts. As a rule, you will be given about 2 minutes for this action. Therefore, try to remember the safe path and avoid collisions with opponents. Even if you meet them along the way, just run past, they won’t chase you for long.

Features of implants

In The Surge, you don't have the option to immediately collect a full loadout. To wear armor, implants and weapons you will need to have the required energy supply. This will require opening energy levels. Therefore, at an early stage of the game, think carefully about which implants and equipment will be more effective.

Implants do not need to be manufactured, since they are scattered throughout the locations. As your energy level increases, you will increase the number of slots. If you place several identical implants at the same time, their bonus will stack. This will be very useful in boss fights.

Healing Implants

  • The Plasma Regenerator is an implant that must be used outside of combat as it will heal for 30 seconds. Limit - 3 injections.
  • Healer - instantly restores health during battle. Limit - 3 injections.
  • Copper-electrochemical injection is an implant that heals health thanks to accumulated energy.

To restore injections, you must visit a medical station. To increase the number of injections, it is necessary to install the same type of implants in different slots.

Energy is an important indicator

Energy is an indicator that is generated during an enemy attack. It shows slightly below stamina. As soon as you deal with the enemy, you immediately need to switch to the next one so that the energy does not dissipate. Thanks to implants, for example, the Electric Generator, energy will be generated faster and dissipated slower. This will allow you to heal more often, use your drone, and finish off your opponents faster.

Perfectly illustrates the difference between a worthy follower and a mediocre imitator.

The Surge wants to prove that it is a distinctive adventure. The developers even propose to go to a dark future. In this world, CREO Corporation is making titanic efforts to save humanity from the problems associated with climate change. An ordinary guy named Warren was lucky enough to become part of a large-scale project. Alas, before the newly minted employee had time to put on the exoskeleton, he lost consciousness. He came to his senses in a dilapidated complex inhabited by embittered creatures.



Despite all the tempting premise, the game is in no hurry to break Souls stereotypes. In a sci-fi reality, the hero does not have a map of confusing locations, and after visiting the medical station, the villains are revived. In addition, Warren deals with opponents using tools similar to axes, daggers and swords. A relatively clear explanation for such restrictions is available. The action takes place at a research base where employees are not given firearms and experimental blasters.

The combat system makes do with minor deviations from its predecessor. Warren can attack different parts of opponents' bodies that are not protected by armor. Light and heavy strikes have been replaced with vertical and horizontal ones. However, combat is a familiar dance of dodging, blocking attacks, and keeping an eye on your stamina.

There are shortcomings, be it the camera's inappropriate behavior in narrow passages with the habit of bumping into walls or a target selection system that is not configured in the best way. It is not always possible to quickly and accurately hit the enemy in a weak spot. Annoying moments can cause sudden death. Moreover, after being revived, Warren has only a couple of minutes at his disposal to return to the point of death and restore lost experience. Otherwise, everything accumulated will evaporate.

Notable innovations relate to the acquisition of equipment and the development of Warren. In itself, increasing levels does not provide almost any benefits. But the power of the exoskeleton core increases, which allows the use of high-quality parts and more implants. The latter are discovered during inspection of the surrounding area and increase stamina, health and provide access to new skills such as time dilation. Implants-first aid kits that heal wounds are also provided.

To expand the list of equipment, you must first cut off the corresponding limb of the enemy in order to have a chance to take possession of the blueprint for the production of one of the armor elements. The same method is used to obtain components to improve things. Captured weapons, interestingly, are immediately sent to inventory and are ready for use at no additional cost.

To obtain a part to create or improve, for example, a prosthetic leg, you need to beat crazed people on the legs. However, this limb can be protected, although the torso or head is open to attack. Sounds good. In a game with severe penalties for death, it can be difficult to choose between ending a fight quickly and fighting a long battle with the prospect of losing all your health kits.




Everything would be great, but the production of basic armor requires first-level materials. Moreover, such weak warriors are not necessarily present in the vicinity where Warren wandered. They are found in a location located at the other end of the map. There is no fast movement around the world from one save point to another. Therefore, to update your equipment, you have to run along the explored paths, if you have not previously bothered to accumulate components. In general, resource extraction gradually becomes boring, since the process itself does not become more diverse.

An obvious selection of the same type of corridors and dark rooms does not add anything positive. Because of this, it can be difficult to navigate. Yes, any self-respecting Souls follower shies away from obvious signposts. But this aspect works if you really understand the environment and discover the right path without tediously long wandering back and forth. From Software studio understood this perfectly, as did the creators of and. In The Surge, you are periodically forced to look for a barely noticeable turn in the monotonous scenery and, based on opaque hints, to guess where to go after activating the next device.

What's most disheartening is how the bosses were treated. There will only be five of them for the entire campaign! The three battles are quite easy and stand out only for the terrifying appearance of steel monsters with numerous limbs. Once you remember their meager set of skills, everything ends without delay. The remaining two battles disappoint with their lack of ideas and clumsy attempts to prolong the “fun.”

Roughness regularly makes itself felt throughout the course of twenty-five hours. At the same time, The Surge captivates with the search for secrets and intense fights, and the enemies do not forget to become stronger. The adventure does not make you sad and regularly presents surprises. While exploring the complex, you are afraid to jump from the ledge and approach the next robot with caution.

The story contains conflicts with diametrically opposed views on the future of civilization, as well as reflections on humanity and artificial intelligence. Warren finds audio diaries with stories about the horrors that happened before his awakening, learns about maniacs and disputes among CREO employees. However, by the end, promising initiatives are not revealed. Among the characters there are few individuals whose fate evokes any emotions. More often they are idols from whom you will not hear anything interesting.

The scenery sometimes delights with excellent lighting and piles of fancy mechanisms. Views of the landfill give way to exhibition spaces, where the consequences of the devastation are not so noticeable, and the eye stops at the stands with the achievements of scientists. The locations are strikingly different from each other, which does not prevent them from consistently disappointing with their own repetitions in design.

There is no cooperative playthrough or competitive multiplayer with invasion of other people's worlds in The Surge.




Diagnosis

In 2014, when it was released, the very fact of emulating the Souls series was perceived as a small achievement. Subsequently, developers from other studios showed that you can come up with something of your own based on an established set of rules. But the authors from Deck13 seem to be stuck in the past. All their forward movement fits into an environment unusual for such games and innovations in auxiliary components, such as the free selection of implants for the hero or the extraction of resources by cutting off the limbs of opponents.

However, with the exception of the confusion with the number of boss battles, The Surge is not without its merits. Enemies don't give up without a fight, and the steady flow of bonuses doesn't dry up until the end. This is good entertainment for those who crave adventure in the Souls tradition. The main thing is not to wait for revelations.

  • Attractive mechanics with intense fights
  • Many useful secrets in intricate labyrinth levels
  • The ability to quickly replace implants and adjust the characteristics of the protagonist to the situation

Contra:

  • The game sometimes turns into a tedious run through dark corridors
  • Unforgivably few bosses


Discussion of the game begins at the 13th minute of the podcast

for the provided equipment for the test bench

At the beginning of the game, search every corner. There is a lot of scrap metal lying here and there. Sometimes you can collect more at a time than from the death of 10 opponents. Rare modules can also be found.

Having discovered an enemy, first of all pay attention to his weapon. If you don’t already have one, then be sure to saw your right hand. Even if the enemy has a two-handed weapon, cut with the right hand. The weapon will be there.

However, remember that sawing off a limb does not guarantee 100% obtainment of a part or module.

At the first stage of the game, the best weapon will be the Red Saw (Aspir Vibro-Cutter). Very fast with fairly high damage. Invest in the upgrade to the maximum. The cyborg with her can be found in the first open room. He will hide behind the “curtain”. But try all the weapons, maybe something else suits you personally.

First of all, upgrade the core of the suit. Ideally, you need to bring the indicator to 20. Then you can pump up the body kits.

There are minibosses in the game. They die once and are never resurrected. But they give a lot of scrap metal and unique items. The battles with them are difficult, but the effort is worth it.

Returning to base resurrects all enemies in the level. So think carefully before you return. I did this - I fought until I died. Then he ran for the fallen scrap metal, then returned to the base and pumped up the character. And all this without a single battle. Yes, the enemies in the game are unobtrusive.

Quick passes through a location are, of course, good. They help greatly to reduce time, and there is no need to clear the corridors again. But sometimes it’s worth returning to old locations to check all the doors and corridors again. It happens that there are closed passages and rooms that you could not get into due to a low level or insufficient skills.

Try to take your opponents out into the open. Even if you have to fight two enemies at the same time for this. It's better to fight two enemies than one enemy and a camera.

By the way, about two opponents. Enemies do not damage each other. Therefore, it will not be possible to play them off against each other.

Destroy the tree. If you see something wooden (boxes, containers), hit it without hesitation. In most cases, there will definitely be something useful there or a passage to something useful.

Use a block as a last resort, when you already understand that you won’t have time to dodge. In theory, a strong blow breaks through the block. Everything would be fine, but for some reason the game takes some of the enemy’s ordinary blows as strong.

When entering new rooms, always check the corners to your left and right. Enemies often like to hide there and attack at the most inopportune moment.

Don't be shy to give a shout. It is better to escape alive than to die heroically. As a rule, even fast opponents will stop pursuing you when you leave their area of ​​attention.


Try to attack the shooting enemies first, because... they like to come from behind and attack from behind when you can't dodge.

When fighting several enemies at once, try to turn off target lock. Then the likelihood of an attack along the perimeter (damage to several targets at once) becomes higher.

There is no stealth in the game, but you can approach (namely approach) the enemy from behind unnoticed. With such an attack, the damage will be higher, and the enemy is more likely to fall and allow several more hits.

If you understand that death is inevitable, try to move away to the wall or the edge of the room (ideally, to the exit, but in this case it is better to give the runaway). This will make it easier for you to pick up fallen scrap metal.

Technically, you can collect scrap metal indefinitely by respawning enemies in a location. But remember that you won’t be able to develop endlessly. The exoskeleton has some restrictions on pumping. After each location (in fact, after defeating the boss), you will receive a new, improved version of the exoskeleton.

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